Comments (5)
@ethindp I'm afraid this is really out-of-scope for raygui project. AccessKit seems to be a lower level library, like GLFW (that is integrated into raylib).
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@raysan5 May I ask why such a critical feature like this would be out-of-scope? AccessKit might not be the most high-level library but it's much higher level than the OS accessibility abstractions (UIA, AT-SPI2, whatever MacOS implements).
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@ethindp Mostly two reasons:
- raygui is a very small self-contained library, I don't want to add an humungus external dependency.
- I can't maintain it.
Thanks for your comprehension.
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@ethindp Note that raygui is a free and open source project. If you think that feature is crucial for your target project, you can fork it and implement it yourself.
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Ah okay, thank you for your explanations.
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Related Issues (20)
- Problem when define HOT 2
- Documentation on the `rgs` format HOT 2
- Issue with Unicode input on `GuiTextBox()` HOT 1
- Compile for Rapberry Pi 2B HOT 3
- Raspberry Pi - touch does not works. HOT 3
- Define a consistent convention on controls return values
- missing .c file in src ? HOT 2
- GuiLoadIcons example? HOT 4
- ``TextToFloat`` was not declared in this scope when compiling a raygui program HOT 9
- Multiple definitions of raygui functions HOT 2
- Check whatever any GUI element was just clicked HOT 2
- `GetTextWidth()` returns incorrect value for multi-line strings
- GuiListView can only draw 128 items
- Does this work with the master branch of raylib? - Zig Compilation Error HOT 2
- [`rGuiLayout`] Support elements scrolling for scroll view HOT 1
- `GuiTextBox()` and `GuiTextInputBox()` handle some key presses incorrectly on macOS.
- Unable to use the GUI if it's rendered on top of 3D viewport in Raylib HOT 11
- GuiLoadStyle() this need unload??
- Raygui objects not deleting using control variables / Unable to have proper screen management HOT 8
- Prevent conditional expression between different enum types using `static_cast` HOT 2
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