Name: Rafa Skoberg
Type: User
Company: Patosaur
Bio: Founder & Game Developer at Patosaur, currently developing Grashers.
Coffee lover ☕, cat person 🐱, and author of many bad jokes 😅
Twitter: RafaSkoberg
Location: Brazil
Blog: www.rafaskoberg.com
Rafa Skoberg's Projects
A curated collection of useful JavaScript snippets that you can understand in 30 seconds or less.
AeroGameFramework is a Roblox game framework that makes development easy and fun. The framework is designed to simplify the communication between modules and seamlessly bridge the gap between the server and client.
😎 Awesome lists about all kinds of interesting topics
:sunglasses: A curated list of awesome {Less}
🎮 📝 A curated list of libGDX resources to help developers make awesome games.
Boom is a libGDX audio extension that brings special effects to your game. 💥
FPS with secret scene
Rolling Ball
Repository for GameAnalytics Roblox SDK
Controller Utilitys for libGDX
Repository that illustrates an issue when drawing the game to an FBO while having a viewport active
A modern setup tool for libGDX Gradle projects
The official particle editor for libGDX.
Desktop/Android/HTML5/iOS Java game development framework
This is a proof of concept and an example code how to use reverbs and low pass filter for sounds in LibGDX game engine
Github hosted site for libGDX
Parrot is a library that augments the audio support in libGDX. 🔊🦜
Minecraft plugin that renders a shape defined by the player with particles.
Simple repository with the Roblox Lua API declared in documented files, with EmmyLua's format in mind.
A macro plugin for Roblox
2D skeletal animation runtimes for Spine.
A Java project to parse a .srt file(subtitle, legend)
A Minecraft Bukkit plugin that handles player requests using assistance tickets.
Advanced 3D audio features for libGDX desktop users.
A libGDX Label that appears as if it was being typed in real time.