Comments (5)
from quilt-loader.
Good idea actually. I simply didn't think of modrinth because it has far less fabric and forge mods than curseforge (I currently use fabric), but now that I think of it, you can filter for quilt mods and I don't think curseforge even has quilt mods, besides which, the search system is 100 times better.
from quilt-loader.
I think contributing to projects like Modrinth and PolyMC are more practical options for these things. Might as well take advantage of the existing open source projects.
Also worthy of note, Modrinth is working on an official client called Theseus based on Tauri (effectively electron but made in rust, so much faster) and SvelteKit. While it's nowhere near completion yet, (it's actually completely unusable in its current state) I think it will most likely be the most user-friendly and polished modpack launcher available in a few months time. Plus, it's usage of web technologies would make it familiar to a lot of developers and easier to fork, theme, create plugins for, etc. Projects like PolyMC will probably always retain their edge with being faster to implement new back-end changes, and offer more poweruser type features by default, but I really hope that we can see Theseus become a new "standard" launcher.
There's already a lot of really promising open source projects in this space, and people should go contribute to those instead of starting from scratch again here. (Unless you just absolutely hate Tauri and Qt and want to make a hipster CLI client in Haskell or something. In that case, go for it I suppose.)
from quilt-loader.
CurseForge also has Quilt support planned
from quilt-loader.
@RotatingBuffalo, now that I've heard your perspective, I agree with everything you've said (thought most of the technical stuff went over my head). The main reason I opened this issue is because I was dissatisfied with the launchers available, and I had never heard about Theseus. I hope too that it is a success.
from quilt-loader.
Related Issues (20)
- Game Crashes on Startup HOT 2
- Support sided dependencies
- Chunks not arriving to client HOT 1
- server does not start HOT 2
- game crashes on start
- Fabric mods don't load nested mods more than one layer deep HOT 1
- loader should support creating single-file folderless configs
- Fork comms fails when using IPv6
- Game launching Crashed HOT 2
- Crash without any mods on SDK Launcher HOT 1
- allow updates without interacting with the installer
- NullPointerException while starting Quilt HOT 1
- Client crashing on bootup 'net.minecraft.class_2535 failed' HOT 5
- Crash when launching with prism launcher on Steam Deck
- what is this Reported exception thrown! net.minecraft.class_148: Rendering overlay. when using quilt loader
- Regression: Internal Error in dev environment when running with an empty (dummy) mod HOT 2
- Loader Plugins: Allow Access to Quilt Config
- The game crashed whilst initializing game HOT 1
- Add an option to allow disable DelegatingUrlStreamHandlerFactory. HOT 1
- Zoomify and Controlify mods cannot start together because of a Quilted Fabric API quirk HOT 5
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from quilt-loader.