Comments (1)
It may not be necessary to add additional image formats if there is no significant benefit over existing ones. Bimg has become the primary image format for advanced image functionality in CC. Within basalt, bimg is always used internally, which means that in your case, you will need to convert cimg2 to bimg in order to be able to load cimg2 files. You can find the image library where changes need to be made here: https://github.com/Pyroxenium/Basalt/blob/master/Basalt/libraries/images.lua#L28
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Related Issues (20)
- bug: XML labels not automatically resizing
- docs: State what classes each object inherit from, with links to those classes. HOT 1
- bug: "addObject" function doesn't seem to do anything
- Bug: Button OnClick not detecting clicks HOT 4
- feature: Allow to register custom XML parsers
- bug: setActiveFrame does not change the active frame
- bug: Unable to create input fields HOT 2
- bug: Loading image
- bug: Container.removeChild does not work with strings HOT 3
- bug: atempt to perform arithmetic on a table value HOT 2
- feature: Custom colors HOT 2
- bug: [TITLE]“onEvent”disable HOT 4
- bug: Basalt[2] changing background not working properly
- feature: Override hard-cap on Graph maxEntries
- bug: [1.7] Button Click events seems to produce a table instead of a string HOT 3
- bug: Broken basalt.update() HOT 1
- bug: installer errors HOT 3
- bug: basalt overrides custom palettes
- feature: support for Nitrogen Fingers Text
- bug: Textfield newline deletion attempting to index field of nil value HOT 1
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