Comments (1)
Unfortunately I am not working on animations anymore, however someone else is free to look at the current state. I've outlined the current issue lies with the rotation format.
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Related Issues (20)
- Missing material data HOT 1
- Floating objects on levels
- Landscape Models HOT 3
- Languages.bin Parser HOT 1
- Running via Windows Subsystem for Linux throws "Run from terminal" dialog
- Static models incorrect rotation HOT 1
- Importing into Blender requires unchecking "Guess Original Bind Pose"
- Packages.bin Parsing HOT 15
- Multi-threaded Oodle Decompression HOT 2
- Audio preview
- Hierarchy of models inside levels
- New texture compression formats HOT 1
- Material override in levels broke HOT 1
- Styanax's Deluxe Spear broken HOT 1
- Terrains not extracting HOT 1
- Ensmallening model scale slightly incorrect
- Directly typing an eport path in the ui results in an error. HOT 1
- Extract textures as PNG via CLI HOT 2
- CLI is interactive when it shouldn't be HOT 1
- Add texture preview options
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