Comments (4)
Interestingly, this would cause the framebuffer to be read by the AHardwareBuffer and sending it to x11, correct?
from gl4es.
Not exactly. It will cause rendering directly to AHardwareBuffer, which will be read by X server during rendering the root window.
from gl4es.
I hope the implementation is soon
from gl4es.
You can try opening another poll to try to get an answer
from gl4es.
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