Comments (3)
Yeah, I still don't see anything anything, like if the signal handler was no installed at all on the proot.
I need to check what are the restriction of proot in termux...
from box64.
Maybe it helps, but I've tried to start game with command line argument -force-gfx-direct (Force single threaded rendering) and game goes to ingame without crash (no root or BOX64_DYNAREC_BIGBLOCK=0).The same thing works for other games as well.
https://docs.unity3d.com/Manual/PlayerCommandLineArguments.html
from box64.
Maybe it helps, but I've tried to start game with command line argument -force-gfx-direct (Force single threaded rendering) and game goes to ingame without crash (no root or BOX64_DYNAREC_BIGBLOCK=0).The same thing works for other games as well. https://docs.unity3d.com/Manual/PlayerCommandLineArguments.html
Thx i can confirm it works!!!
from box64.
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from box64.