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ptitSeb avatar ptitSeb commented on June 26, 2024

This wine message happens when the memory cannot be allocated, or mhen it's allocated in another address. Is this message new with latest box64 or is it new with wine?

I need more context.

I assume you are running this on a phone with Termux. Do you have enough memory free?

The crash is not necessarily due to the memory error you see. You should add BOX64_SHOWSEGV=1 so we have some details about any crash.

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Sirox228 avatar Sirox228 commented on June 26, 2024

that message was always there, both wines and both boxes (new and old one). but i can difinitely say that it works a bit longer on new box.

yeah, termux, but i have enough free memory (130+ gb free and 12 gb ram)

logs after i added BOX64_SHOWSEGV=1 and BOX64_LOG=2
debug.log

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Sirox228 avatar Sirox228 commented on June 26, 2024

i just noticed that the log when it freezes is different from the one when it crashes, so here is the one when it crashes with all needed env variables (the one i sent before is when it freezes)
debug.log

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ptitSeb avatar ptitSeb commented on June 26, 2024

The try_mmap error are normal on Android. It's an android limit (39bits of address space only), that wine doesn't know (it tries to use 47bits of address space).

There is an error, and than the stack overflows, wich is not normal. Are you using the latest box64, also with the libunwind that comes with it?

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Sirox228 avatar Sirox228 commented on June 26, 2024

i just make install-ed box64 and box86, if it automatically installs libunwind, then yes. i just recompiled latest box64/box86, reinstalled steam and the game, result is the same

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Sirox228 avatar Sirox228 commented on June 26, 2024

it seems that log is different with latest box64
log.txt

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ptitSeb avatar ptitSeb commented on June 26, 2024

Yeah, something seems blocked in a critical section. That's the latest box64 version, becasue I fixed stuffs about that yesterday.

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