Comments (5)
Thanks @Bl4ckSh4rk! I have been wanting to add the QR codes but didn't get around to it. Thanks for uploading it. I have also gone through and removed the extra mew.
As for the naming, you are right. For gen 1/3/4, there are just too many for me to name them appropriately. I also haven't had time to write a PKHex.Core based program to do it for me. If you can/want to, I would appreciate a PR.
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I can try. Is there any specific format you want them to be named in?
I guess the naming should be similar to the VC Mew "RBY - VC Mew (UK).pk1" and if there are multiple Pokemon of the same event it should be like Aura Mew "RSEFL - Aura Mew (0E20).pk3"?
If so then where exactly does the hex number in the Aura Mew file names come from?
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Yes, exactly. As for the hex number, that is the originating seed. Most gen 3 events have a 16bit seed. The format is the following:
<WCID> GameFlags - OTName <(TID)> <Shiny> <Form> <SpecialMove> <HA> [Species in English] (Lang) <(Region)> <(Seed)>
The <> indicates that it is displayed conditionally. TID is used only to differentiate in specific circumstances where you otherwise cannot.
GameFlags are the following - RBGY, GSC, RSEFrLg, DPPtHGSS, BWB2W2, XYORAS, SMUSUM
Folders do not have a convention. If you think of one, let me know. I generally use the OTName or the event name. In the case of PokePark, I nested.
PKHex does a great job of getting the seed for most events. Exception is Negai Boshi Jirachi and 5th anniv eggs (which is 16bit seed, lookup-H, lookup-L, pid-H, pid-L, IV1, IV2). I suggest creating a program to do it since there are 500+ files.
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@Bl4ckSh4rk - Is this complete and ready to close?
EDIT: I fixed the issues with the 5th anniv eggs, but they should be renamed to have the move included. For example:
RS - 5th Anniversary Shiny Pichu Egg (6576) (JPN).pk3 ->
RS - 5th Anniversary Shiny Teeter Dance Pichu Egg (6576) (JPN).pk3
I might even opt to remove the 5th anniv part since it is long and the move is more important.
EDIT: Another thing I noticed, you put Egg after the species name, which I like. This means we would have to change the gen 5/6/7 egg wondercards too. Speaking of Gen 5, lots of them need naming fixes if you have time to help with that.
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I actually didn't even know about the special moves. But you are right, it's probably better to remove the 5th Anniv part and shorten the names.
I thought about the other wondercards as well but that would definitely take a lot more time, especially the game flags, which I probably won't have the next weeks/months.
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Related Issues (20)
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