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profexorgeek avatar profexorgeek commented on August 21, 2024

Hi Mark! I built several games with XNA and contribute to the indie game engine FlatRedBall, which was originally built on MDX, then XNA, and now uses MonoGame.

Many of my ideas and approaches on Glade came from experience with projects like XNA and MonoGame, although I have to simplify a lot of things because of processing power constraints!

from glade2d.

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