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mrcarriere avatar mrcarriere commented on June 23, 2024

You'd need to build that yourself.

  • Michael

On Mon, Sep 12, 2016 at 10:26 AM, matej-zajacik [email protected]
wrote:

For games that have a full-state save system, where basically everything
non-static is saved on user request, is there a way to also save all
currently running tweens? Is this built into the lib or something we would
need to implement ourselves? (We already have a full-state save system.)

Thank you!


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