Comments (3)
Exactly the same thing happens to me, no matter which game I try to start.
Would be really nice to get some advice here :)
from uevr.
I was facing the same error message for my setup. I managed to get it running, so maybe a similar approach can be helpful for different setups as well.
OS: windows 10
Graphics card: NVIDIA GeForce RTX 3080ti
CPU: Intel i7 11700k
Headset Model: meta quest 3
Streamer: Quest Link (cable)
PC: Oculus App
Solution:
After I set Oculus as the active openXR Runtime the issue disappeared.
(Oculus App in Windows > Settings > General > "Open XR Runtime" click on "set Oculus as active"
from uevr.
I managed to get the game running in VR mode in the following setup by checking / resetting the settings in the following applications:
on PC:
1.Start Steam app and within Steam launch SteamVR. Check Settings-->OpenXR. The current OpenXR Runtime was for whatever reason empty in my case. I changed / selected that in SteamVR
2.Start Oculus app. Check in Setting-->General the OpenXR Runtime. The text after 'Current OpenXR Runtime: ' was blank, for whatever reason no VR runtime was filled in. I changed/selected SteamVR. I clicked on Set Oculus as active but that didn't work. When going back to SteamVR app and in settings OpenXR I selected SteamVR again and that value was 'suddenly' displayed in Oculus app. However I don't start/use the Oculus app when running the game. I use Steam app and virtual desktop streamer app only.
- Start Virtual Desktop Streamer app. Go to Options. I selected the following values
![PC_VirtualDesktopStreamer](https://private-user-images.githubusercontent.com/155521596/294106409-1036fb5b-a9bc-4c77-bcfd-9b350f014042.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjQwOTQxNTAsIm5iZiI6MTcyNDA5Mzg1MCwicGF0aCI6Ii8xNTU1MjE1OTYvMjk0MTA2NDA5LTEwMzZmYjViLWE5YmMtNGM3Ny1iY2ZkLTliMzUwZjAxNDA0Mi5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwODE5JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDgxOVQxODU3MzBaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT03MzBmMzJmNzI5NTBjMDkzNzI3MjY1YjRlNzg2NTc5MzYwMmNjZDY0ZDU2NGM0YjgxNWE0NjY1NjE4ZjAwZDAxJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.egBYbta4vIf_pjKeyBGpuuUGmU77mvt--BzxwUpfL-A)
- I closed all above apps and started on my PC only Steam app (and not launching Steam VR), Virtual Desktop Streamer and the UEVR app. After this I continued in Quest 3 device
on Quest3
- Start Virtual Desktop and connect to PC wireless
- using Quest 3 (seeing my desktop/PC) I launched HogwartsLegacy in Steam
- using Quest 3 (seeing my desktop/PC) I injected the openXR settings using Synced Sequential as VR_RenderingMethod in the UEVR app
and voila the game runs in VR.
![PC_UEVR_result](https://private-user-images.githubusercontent.com/155521596/294109334-37e54a58-df78-4eaf-8477-2defc6a8a92b.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjQwOTQxNTAsIm5iZiI6MTcyNDA5Mzg1MCwicGF0aCI6Ii8xNTU1MjE1OTYvMjk0MTA5MzM0LTM3ZTU0YTU4LWRmNzgtNGVhZi04NDc3LTJkZWZjNmE4YTkyYi5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwODE5JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDgxOVQxODU3MzBaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT1mMTY1OTU2ZWEwNTlkNTQ0MDE1YzJhMmJjNTQ2YmMzZDg3OWY0ZTFjMmI4MzA2OThkMDVkMjcwYjlhNjhkYWFjJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.IUvGUzpVqe_y97_qHMsyiD1JGuPD1IPwg-DpV9MEu4g)
from uevr.
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