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pp123pp's Projects

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Web implementation of volumetric grids

babylon.js icon babylon.js

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

bitecs icon bitecs

Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript

camera-controls icon camera-controls

A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.

cesium icon cesium

An open-source JavaScript library for world-class 3D globes and maps :earth_americas:

cis565finalprojectcesiumsnow icon cis565finalprojectcesiumsnow

University of Pennsylvania 2017Fall CIS565 Final Project on Snow Rendering in Cesium. This is a fork repository from AnalyticalGraphicsInc/cesium (https://github.com/AnalyticalGraphicsInc/cesium), with a change in a branch adding the globe material support. We document any new changes done by us in CIS565FinalProjectREADME.md

draco icon draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

droneworld icon droneworld

droneWorld: a 3D world map and a three.js playground

envtools icon envtools

Utilities to manipulate spherical images

fogeditor icon fogeditor

An interactive program that allows the user to experiment with raymarched volumetric fog, which is generated frame-by-frame using fractal noise.

g3d icon g3d

Realtime WebGL rendering maps and big data visualizations based on MXFramework and Three.js.

pbr-white-paper icon pbr-white-paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

pointclound icon pointclound

八叉树算法实现在网页上按需加载点云大数据场景

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