Comments (4)
Not really, I still need to measure differences between real CIC and emulated one.
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Why is that even a problem? Or does it have something to do with speedrunning, where everyone has to have the same prerequisites?
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Was this not fixed with V2.18?
from summercart64.
I've got one report where SC64 booted the game couple of frames faster than retail cartridge. Test was done with direct boot (there was no code running before loading the game). I haven't done such testing myself so I couldn't be 100% sure if the CIC timings are at fault here, but it seems that's the only difference between retail cartridge and SC64. I've noticed that PIF waits for CIC response in couple of places but I'm not sure if this wait time could extend to several milliseconds, as boot time difference was measured in 16 ms frames.
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Related Issues (13)
- Feature request: Use pyinstaller for stand alone app. HOT 8
- Could not mount drive (Kingston 4GB HC SD). HOT 7
- Add SD card diagnostics HOT 1
- Rewrite sc64.py in compiled language to avoid detecting it as malicious software on Windows OS HOT 2
- Add ability to upload file to SD over USB HOT 2
- eeprom configuration file for libftdi as an alternative to FT_PROG? HOT 4
- Add N64FlashcartMenu to readme HOT 1
- LCMXO2-7000HC-6TG144 HOT 1
- Programming bootloader failed HOT 1
- Should an open source hardware license be added?
- Paper Mario (PAL) Randomly Freezing if left idle HOT 5
- Freezing Issues / Muffled Amplified Sound HOT 23
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