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poetao's Projects

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

ecsrx.unity icon ecsrx.unity

A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.

et icon et

Unity3D Client And C# Server Framework

hybridclr icon hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

loxodon-framework icon loxodon-framework

A mvvm framework for game development on the Unity3D,which supports lua and C# language.

particleeffectforugui icon particleeffectforugui

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

protobuf icon protobuf

Protocol Buffers - Google's data interchange format

stb icon stb

stb single-file public domain libraries for C/C++

uhypertext icon uhypertext

扩展uGUI,支持富文本解析,动画表情以及位移动画等功能

unidux icon unidux

Redux Architecture for Unity 🎩

unitymmo icon unitymmo

an unity mmo demo, base on ecs(game play), xlua(ui)

xasset icon xasset

全面可靠的 Unity 资源系统。支持 Android、iOS、Windows、OSx、WebGL等平台。

xil icon xil

使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案

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