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luty4ng avatar luty4ng commented on September 25, 2024 1

Try this

private static string FolderIconName()
{
#if UNITY_2018_3_OR_NEWER
	return UnityEditor.Experimental.EditorResources.iconsPath;
#else
	if (Invoke_folderIconName == null)
	{
		Assembly asm = Assembly.GetAssembly(typeof(Editor));
		PropertyInfo prop = asm.GetType("UnityEditorInternal.EditorResourcesUtility").GetProperty("folderIconName", (BindingFlags.Static | BindingFlags.Public));
		MethodInfo method = prop.GetGetMethod(true);
		Invoke_folderIconName = (System.Func<string>)System.Delegate.CreateDelegate(typeof(System.Func<string>), method);
	}
	return Invoke_folderIconName();
#endif
}

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