Comments (2)
Perhaps try using a ColorMatrixFilter ?
from tilemap.
ou have to clone lib source ("src" folder), then add tint as tile param, there are multiple places. Add it to shader too. Its possible, people did that before
from tilemap.
Related Issues (20)
- index.d.ts is not bundled with pixi-tilemap 2.1.0 HOT 13
- Import `PIXI` instead of requiring it to exist globally. HOT 11
- Missing textures crash the renderer HOT 6
- pixi-tilemap assigns wrong width and height to the object when there are empty tiles HOT 8
- LDtk Json support HOT 4
- id for tile HOT 7
- CanvasRenderer using incorrect asset from spritesheet HOT 11
- newest pixi-tilemap fails with renderer.plugins.tilemap undefined HOT 16
- CompositeTilemap has no `add` method, despite the example HOT 1
- tileAnim does not work for negative offsets HOT 1
- Tiles are reset to original, after x amount of changes HOT 2
- collision
- Update to newer PIXI version HOT 1
- Not working with new `cullable` property from `PIXI 6.3.0`. HOT 4
- Not working since PIXI 6.4.0 HOT 2
- Not compatible with Pixi 7 HOT 9
- Importing pixi tilemap does not work HOT 3
- Missing dependencies
- Texture ID is only set when composite parent is true.
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from tilemap.