Related Issues (20)
- The chat window shows the scrollbar and messages are not faded out properly
- The local client lags when other players request too many chunks at once(render distance 24)
- Open a terminal on linux when executing the `run_linux.sh` bash file from the file explorer. HOT 2
- App Bundles HOT 1
- The game crashes on player disconnect when there are still remaining chunk requests being executed for that player.
- It seems that in some cases there are no more packets being send at all.
- Leaving the menu by clicking places a block.
- Typing in chat opens keybindings
- Make block placing/breaking delay match the player speed
- Windows squishes the logo on the window
- Throttle chunk generation speed for players with poorer connection. (Application-side congestion control)
- Sometimes usernames or other text flickers.
- Pressing `C` while the inventory is open no longer opens the creative inventory, instead it closes the gui.
- Increase reflectivity of glass, so it's easier to see.
- Fog breaks when the camera is inside of grass vegetation.
- Player movements break after writing a chat message
- For some people the network sometimes gets stuck with a single packet that doesn't seem to be transmitted.
- Data race in chat rendering when receiving a chat message
- Segmentation fault in audio.zig on exit
- Should the `run` scripts compile in ReleaseSafe instead of ReleaseFast? HOT 11
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