Comments (2)
And not sure if you really meant to implement the opcode checking in message_received()
, a callback provided by the developer or read_next_message()
, where you already check the CLOSE_CONN.
If we let the developer handle this, the only thing we have to do is to add the OPCODE to the arguments given to message_received()
. This is very straightforward to implement but in this case, we won't be able to issue a warning on unknown OPCODE (it will be the developer's reponsibility also) without double-checking.
Is this an issue in your opinion @Pithikos ?
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Oops, my mistake. I did indeed meant read_next_message()
. What makes sense to me is that in read_next_message()
will do all the evaluation etc. of a received message. Then depending on what message was received a different action has to be made (print warning, read payload, send pong, etc.). Ofcourse the best way would be if every action it's just a separate method just for the sake of modularity.
from python-websocket-server.
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