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MaulingMonkey avatar MaulingMonkey commented on July 24, 2024 1

This looks like the same crash that I've fixed in 6323a84 - that pull request hasn't been reviewed yet unfortunately.

If you're feeling particularly brave, I've got appveyor running against my (hopefully temporary) fork too. Not only has nobody from the project has reviewed my changes - I haven't even tested the appveyor produced binaries - only my own locally built VS2015 ones! But hey, they might work?

https://ci.appveyor.com/project/MaulingMonkey/visualrust/build/job/bgfigmcko2211nin/artifacts

If you do want to try it out, you'll want to uninstall the previous version (twice! via Visual Studio's "Extensions and Updates", and then via Windows's "Programs and Features") before installing mine.

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jnm2 avatar jnm2 commented on July 24, 2024 1

The link (https://ci.appveyor.com/project/MaulingMonkey/visualrust/build/job/bgfigmcko2211nin/artifacts) doesn't have any artifacts. Should I just use the latest succeeding build?

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orvly avatar orvly commented on July 24, 2024

Thanks, that did it, it works perfectly now in VS2017! Including compiling, running and debugging.

I'll close this issue I guess, even though this isn't yet part of the official build. But then again neither is the VS2017 build I downloaded in the first place.

There was one more problem though - all the files in the project initially appeared, but then disappeared after saving the sln file which VS generated for me. I had to enable "Show All Files" in the solution in order to see them. I'm not sure if that's a bug or a feature though, and I haven't read through the other issues to see if that's a known one.
Also, racer doesn't quite work for autocomplete - it always gives me the same generic completions regardless of context. But again I'm not sure if it's supposed to work or not since this build doesn't seem to be official and all... I'll try to dig into it later if I'll have time.

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MaulingMonkey avatar MaulingMonkey commented on July 24, 2024

There was one more problem though - all the files in the project initially appeared, but then disappeared after saving the sln file which VS generated for me. I had to enable "Show All Files" in the solution in order to see them. I'm not sure if that's a bug or a feature though, and I haven't read through the other issues to see if that's a known one.

That's a bug. One I haven't encountered so far - my Cargo.lock/toml shows up fine, as do my files in src/. It's only if I want to see target/ as well, that I need to enable Show All Files. Might see if the "Visual Rust" dropdown category in your Output tab shows anything interesting, since some of the project stuff is logged to there.

Also, racer doesn't quite work for autocomplete - it always gives me the same generic completions regardless of context. But again I'm not sure if it's supposed to work or not since this build doesn't seem to be official and all... I'll try to dig into it later if I'll have time.

I've been working to improve intellisense results in that branch, but I've been using a cargo rustup-supplied racer instead of the Visual Rust bundled one, even since before I began my work IIRC. The bundled racer might just be in need of an update? Keywords will generally always show up in all contexts, even where they don't make sense, as well.

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