Marcin Zając's Projects
Amber is a multi-API shader test framework
Vulkan bindings for Rust
low-level window system interface for audio plugin UIs
C wrapper for VST3, AUv2, CLAP audio plugin formats
Experimental two target rendering in SDL2
Experimental framebuffer damage tracking based on glfw
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
DISTRHO Plugin Framework
Example of firect rendering to a linux framebuffer using EGL
This is the egui integration crate for winit and ash.
Rust reader for H264 bitsream syntax
A simple math library for games and computer graphics. Compatible with both C and C++.
WebGPU hello world
A Vulkan renderer written from scratch on stream
Rust VST3 and CLAP plugin framework and plugins - because everything is better when you do it yourself
shared source code and resources needed for the samples to run
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Ping Pong Cat website
Experimental prius HMI based on my personal design
Linux cli tool for taking screnshot based
C99 based Vulkan framework add-on for SDL2 WIP
Recruitment task for Siili Solutions Wrocław
minimal cross-platform standalone C headers
i3-compatible Wayland compositor