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Phyronnaz avatar Phyronnaz commented on May 18, 2024

Collision can be easily enabled, but it would be better to do something like the procedural foliage tool.
I will look into that.

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HeadClot avatar HeadClot commented on May 18, 2024

Hey @Phyronnaz Just thought I would chime in on this really quickly. We have a foliage tool already. However it is editor based and does not work on spherical objects as far as I know.

https://docs.unrealengine.com/latest/INT/Engine/OpenWorldTools/ProceduralFoliage/QuickStart/

However It is really good at mimicking natural foliage placement. May be worth looking into.

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Phyronnaz avatar Phyronnaz commented on May 18, 2024

Procedural foliage tool

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iBrittMD avatar iBrittMD commented on May 18, 2024

Just an FYI. I would like the foliage tool to work at runtime so players can use to create levels :)

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