Comments (3)
After commenting out the content of closing the stream in the example, it is really possible to connect multiple devices with Bluetooth. Thank you π
from flutter_reactive_ble.
@yihuishou as long as you make sure you do not close the connection by terminating the stream you can connect to and execute operations on multiple devices the same way as we documented for one device. The library will make sure it handles the BLE operations like desired by the specific operating system. If you are missing something can you please elaborate more on what you would like to see in the docs?
from flutter_reactive_ble.
After commenting out the content of closing the stream in the example, it is really possible to connect multiple devices with Bluetooth. Thank you π
I facing a first peripherial disconnecting when i start to searching second one with scan. Which line i have to comment?
from flutter_reactive_ble.
Related Issues (20)
- Crash on permission change HOT 1
- 'readRssi' Method Not Defined for 'ReactiveBlePlatform' HOT 6
- protobuf ^3.1.0 support HOT 2
- scanForDevices should not use 'assert(!central.isScanning)' HOT 2
- A problem occurred evaluating project ':reactive_ble_mobile'. HOT 3
- ζηΌθ―ιε°δΊδΈι’ηζ₯ι
- compileSdkVersion is not specified HOT 2
- How to connect with duplicate UUID characteristics via flutter_reactive_ble? HOT 1
- iOS connectToDevice() after finding device ID fails with PlatformException HOT 1
- Intermittent Read Failure Leading to Automatic Disconnection with flutter_reactive_ble HOT 1
- The BLE app does not disconnect immediately but only after smartphone locked HOT 1
- reactive ble is not wroking scan mode in ios release mode HOT 1
- Write issue on Nordic UART BLE HOT 1
- Automatically disconnect when background service stop HOT 2
- BLE IOS Running on Background Mode is unstable HOT 1
- Example app not working HOT 1
- Add privacy manifest for Apple HOT 1
- support for Eddystone BLE protocol
- Devices not paired in Android return connected with the stream ConnectionStateUpdate HOT 1
- Android low level library crash when the BLE device disconnects unexpectedly
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from flutter_reactive_ble.