Comments (3)
- I am unclear what a "fake" corner is... Is this the point that is chosen along a line that another point is moved to that you were talking about? If so, I think more documentation is needed to properly set that concept up.
The fakeCornerY is used to determine the "fake" corner that is used for unsorted-edge clipping.
-
What does "inspecting the edges" mean?
Converts the face to an edged-clipped face (inspecting the edges)
-
I think I vaguely understand what an accumulator is (creating a clippableFace from a variety of edges ), but I am not sure in the different between a ScratchAccumulator and Accumulator here...
/**
* Returns a singleton accumulator for this type of face.
*/
getScratchAccumulator(): ClippableFaceAccumulator;
/**
* Returns a new accumulator for this type of face.
*/
getAccumulator(): ClippableFaceAccumulator;
- What is a
new-polygon
?
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Added documentation about fake corners in e080868.
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Added documentation to the places noted (since those seem stable enough to deserve the documentation)
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Related Issues (8)
- Code Review and Unit Tests for RenderPrograms HOT 1
- Mermaid diagram for raster-clip isn't working on GitHub markdown HOT 3
- Handle shears in RenderLinearGradient HOT 1
- Examine visual differences with RenderFromNode.showSim()
- Geometric Optics visual difference HOT 1
- Radial gradient split failure with EdgedFace HOT 1
- CT: lint error in ShaderTestUtils.ts HOT 3
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