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View Code? Open in Web Editor NEWComputational Geometry classes
Computational Geometry classes
see title
implement the ability to have rotated 2D and 3D objects, and add the ability to rotate a given object by a given axis and angle
Point should not be allocatable by a scalar...
As a first step in unstructured grid generation, be able to create a triangulation of a set of points. Unstructured grid generation in 2D follows by adding in points on the boundary of geometries and the boundary of the "Scene". Then a triangulation can be done on a random set of points generated throughout the domain, plus the boundary points. Refinements can be made either by adding higher density of points before triangulation, or by refining cells after triangulation
This should ONLY compile if the argument point has the correct number of dimensions, no more and no less. It currently compiles fine with fewer dimensions...
write a CSG model to XML (and read back). Will be useful for changing geometry without recompile
Define the notion of a scene, which contains a collection of CSG objects
need to correctly define the isLeftImp function for CircleSegment...
in XML input files, allow reference to other xml files
The use of shared_ptr in the constructor makes the instantiation of these things really complicated and (most of all) ugly
Finish sweep 3d primitive
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