Comments (9)
You can write a Python module for any stat that Minecraft collects. Just create one in the mcstats/stats
directory. It's easiest to use the existing ones for reference, e.g. copy one that is closely related and change it to your needs.
The only list I know of is this: https://minecraft.gamepedia.com/Statistics
Other statistics are mob kills, blocks mined, etc for each type. Take a look a the existing modules and player statistic JSON files too, they give good hints as to what's there.
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Yeah I've been adding ones by using template of others. Just havent seen one about breaking spawners so don't know how I'd add it
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Well, you'll have to find the block ID for spawners. The Minecraft Wiki has this kind of information, so that's the go-to reference.
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Oh so i can literally do mcstats.StatReader(['minecraft:mined','minecraft:monster_spawner']),
?
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If minecraft:monster_spawner
is the correct ID, yep, that's it! I believe it's just minecraft:spawner
, but you can double-check that ( https://minecraft.gamepedia.com/Spawner ).
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Yep that worked. Do you know if theres one for words said?
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Not that I know of. I guess those kinds of stats would be listed under that Wiki page I linked.
Anyway, feel free to create pull requests for new stats, always good to get fresh ideas. Didn't think about spawners myself, it's a good one! 👍
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How do I pull request?
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Never mind if it's too much of a hassle, I will probably incorporate those awards myself.
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Related Issues (20)
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- Integrated Webserver for the Plugin HOT 2
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