Comments (12)
Please update your issue following this template: https://github.com/PCSX2/pcsx2/wiki/How-to-create-useful-and-valid-issues
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Could you test the build of this thread http://forums.pcsx2.net/Thread-GSdx-2-0 ?
Note: OpenGL only
from pcsx2.
- Broken GUI issue on Opengl (hardware mode) seems to be fixed on the latest development builds ( was already fixed on D3D backends )
- light bleed bugs are still present at all the hardware renderers. here I'll give a even more simpler comparison of the bug. (Tried pretty much all the settings and didn't get anywhere )
Hardware mode (OpenGL)
Software mode (OpenGL)
D3D9 and D3D11 hardware renderers also seems to share the same issues, doesn't seem to be a regression. older versions like 0.9.8 , 1.0.0 , 1.2.1 have way more light bleed issues than the current master branch.
from pcsx2.
A test on latest build will be nice. Several depth issue were fixed, hopefully it would be good for this game.
from pcsx2.
The problem now only occurs on hardware D3D renderers, OGL is fixed.
Something minor is that light flares fade when the crosshair overlays them, but I suppose it's the game's fault, since it's like that in software, too.
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Something minor is that light flares fade when the crosshair overlays them, but I suppose it's the game's fault, since it's like that in software, too.
Last time I checked, TimeSplitters 2 had some rendering errors with the handheld computer in software mode, so beware of writing off visual issues as game bugs just because the SW renderer has them.
from pcsx2.
Anybody able to check #1128 (Russia with Love) - it has the same issue shown here
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Yes I know there are some remaining bug in the SW renderer. I pushed a new GSdx hack to avoid another SW/HW renderer limitation. Could you test latest git with the following hack
UserHacks_AutoFlush = 1
There is a huge probability that it won't have any impact but you know.
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Anybody able to check #1128 (Russia with Love) - it has the same issue shown here
That hasn't been solved. The lights in that game also cause massive slowdown. The game runs at over 100 fps when facing away from the lights, and in single digits when looking towards the lights. The slowdown also affects Software mode, but is less severe.
from pcsx2.
@FlatOutPS2 Can you restest this game as well?
from pcsx2.
@MrCK1 I don't have the game.
from pcsx2.
Issue is resolved on DX11.
from pcsx2.
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