Comments (2)
This is a byproduct of the write statement changing the cursor position.
from 7drl_2019.
Fixed by changing response from writeln!()
to write!()
from 7drl_2019.
Related Issues (12)
- Replace clear screen print statements with termion API
- Implement player movement
- Implement enemy movement
- Implement LOS
- Implement combat system
- Add collision detection
- Refactor Player Movement
- Implement color
- Fix off by 1 errors for tiles HOT 1
- Fix status bar display
- Colors erased when player passes over a tile
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