Comments (1)
Resolved after further looking through the world, not a paper issue.
from paper.
Related Issues (20)
- startUsingItem and stopUsingItem methods for LivingEntity HOT 1
- Old EntityKnockbackByEntityEvent lacks KnockbackCause HOT 10
- Entity#isTicking not acting as it should HOT 1
- Bell shaking methods don't return the correct values HOT 2
- Make whitelist enabled by default HOT 4
- Add a way to change name of Console and Remote Console `CommandSender`s HOT 3
- When player join the server and it will be lag and this error HOT 3
- Chunk getBlock method incorrect input checking for y coordinate HOT 3
- Information about plugin updates within the loading phase of plugins HOT 5
- Server crash HOT 1
- Don't know how to turn into a Component
- Non-whitelisted player triggers some plugin processing HOT 5
- For offline players : ScullMeta.setOwningPlayer() or ScullMeta.setOwnerProfile() doesn't work and PlayerTextures URL, of PlayerProfile, is reset HOT 2
- Inefficient dragon respawn
- (Detailed) For offline players, the PlayerTextures URL, of PlayerProfile, is null and is reseting HOT 4
- (Detailed) For offline players, ScullMeta.setOwningPlayer() or ScullMeta.setOwnerProfile() doesn't work HOT 4
- [API] InventoryView missing setter for Components HOT 1
- PlayerInteractEvent and Action.LEFT_CLICK_AIR does not trigger HOT 1
- Entity#setNoPhysics and Entity#hasPhysics
- Completely break the Paper-only string duping machine? HOT 3
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from paper.