Comments (9)
Found a bug on the measure distance.
I'm not sure if it was the cause of this problem, try version 2.0.8
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Just updated all my modules and tried it again, still having all of the same issues I was having before.
Tested it in the standalone application on Windows and also noticed the same bug where token movement doesn't happen however I can't find any errors in the console (that could just be me not knowing where to look)
Additionally it seems that the latest update has made drag-ruler a dependency which may present an issue for people wishing to use your module as they do appear to be conflicting. You might want to push out a hotfix to remove this dependency. I was enabling drag ruler first to make sure that the issue wasn't strictly drag ruler in my tests so I didn't realise it was already a hard dependency for the module.
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Does the error still persists ?
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The first issue has been fixed, there are no longer errors upon every single move nor one upon loading Foundry.
The other more intermittent issue of a movement freezing upon dragging a token still occurs. I can't find a consistent trigger but drag a token enough times and it will eventually happen at least once.
When the movement freezes there are no errors until the movement is cancelled at which point the following error is posted into the console:
Tested this a minute ago with only the following modules:
Drag Ruler 1.8.2
FoundryVTT Arms Reach v2.0.10
libWrapper 1.10.6.0
socketlib 1.0,9
As of the time of testing these all appear to be the most recent version.
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@XtraButtery Can I ask you if he does this to you only for a specific scene and / or a specific actor?
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@XtraButtery on this issue #23 we verified a problem with forge can you checkout the application on the local browser http://localhost:3000/game, and let me know if you get the issue?
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@p4535992 I was unable to reproduce the issue outside of Forge.
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@p4535992 I was unable to reproduce the issue outside of Forge.
Thank you ! i don't know why he does this problem with forge ... i will try to ask the league for help.
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Should be fixed on 2.1.0 give a try
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Related Issues (20)
- German translation extended for 2.2.5
- [BUG] Another V10 data-model-issue HOT 2
- Fixed some typos in my de-translation.
- [BUG] PF2e LootSheet Characters still able to be interacted with from distance HOT 1
- Extended German translation. HOT 1
- Manifest link for FVTT v.9 compatible version? HOT 3
- Disable all sounds HOT 1
- [BUG] Arms Reach disappears on latest version HOT 4
- [BUG] Foundry V11 getLocalPosition Exception HOT 1
- [BUG] "Double Tap to Open Door" and "Press E to Open Door" not working./
- [BUG] Headache conflict (module compatibility with MATT) HOT 5
- v11 compatibility HOT 6
- Additional compatible modules HOT 1
- change max reach to open a door based on the size of a token HOT 1
- Feature request : Set the reach per type of interactible things HOT 1
- [BUG] Foundry v10 Door Sounds play simultaneously with v11 configured door sounds. HOT 7
- [BUG]No sounds at all when opening/closing doors HOT 5
- Localization missing for Reset menu HOT 1
- [BUG] Stairways don't adhere to arms reach global distance HOT 2
- Arms reach not working for rotated token[BUG] HOT 4
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