Comments (2)
Hi @ChiaraKira, I'm low on free time lately but I have seen your comment and I will try to replicate this issue.... but just like at an auto mechanic's shop, if I can't reproduce the problem I'm not sure I can fix it. Any other steps to reproduce that you can add will help, thanks!
But just upon looking at your pasted code, I might see a syntax error. Try making the 3rd-to-last line in your snippet deckName: deckName,
. I.e. removing the extra space before the comma. Lmk if that fixes the issue.
from orcnog-card-viewer.
I tested with the following macro code (only changing the deckName to the name of a deck in my own game):
let deckName = 'Deck of Many More Things';
let discardPile = 'Pila di Scarto';
let share = true;
OrcnogFancyCardDealer({
deckName: deckName ,
discardPileName: discardPile
}).draw(share);
...and this worked just fine for me.
Please try again. Maybe it was inadvertently fixed in one of the 2 updates that have been released since you originally logged this issue. It's working for me! Marking this closed. (feel free to log another issue if it is indeed still broken for you)
from orcnog-card-viewer.
Related Issues (15)
- Missing Repository URL in manifest.json HOT 2
- Request for Documentation on Macros and API Usage HOT 7
- Update manifest.json to remove deprecated "dependencies" in favor of "relationships.requires" HOT 2
- Broken Icon for Macro in the Image HOT 2
- v10? HOT 16
- Deck of Many Things hardcoded HOT 3
- Card cover size HOT 5
- Set face down state based on card's actual state. HOT 1
- Add support for draw and pass HOT 4
- Flip a card if it's flipped in the fancy display HOT 3
- Dealing multiple cards only shows the last 1 HOT 3
- (Feature Request) Card Sound FX HOT 1
- Draw Card macro draws duplicate cards HOT 3
- Auto reset? HOT 1
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