Comments (3)
This sounds very interesting, but probably not something that will happen soon! I'd love to experiment with this in the future though!
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@OverloadedOrama Would it be possible to include a few .pxo
files in a Templates/
folder included in the Pixelorama distribution? This way, we could have an "open template" menu that opens the file browser directly in that folder.
Alternatively, we can include a few PNGs in there and make "Open template" import the PNG as an image. This way, it can be imported into an existing image.
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Actually, a tilemap editor could make a great future addition and a very useful tool
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Related Issues (20)
- Playback and Preview of Selected Frame Gifs and APNGs are Slower Than They Should Be HOT 19
- Blurry Text in Menubar Context Menus HOT 1
- Fill bucket similar colors crash if selecting multiple linked cells
- Program Built-in File Maker
- Pixelorama crash after trying rotate selection or image HOT 11
- Shading Tool breaks Undo functionality HOT 2
- Setting Tool Shortcut To Use Control Doesn't Work HOT 1
- Top of window blurry on MacOS Retina Display HOT 2
- Blend modes not working on all GPUs and performance issues
- Program can sometimes crash when resizing images HOT 1
- version 0.11.3 reset custom brush when switch another tool HOT 2
- Pixelorama Crashes when run from the Godot Editor HOT 2
- Export to SVG HOT 4
- Tar.gz inside zip HOT 4
- File won't open either save! HOT 5
- My project doesn't want to load HOT 7
- When saving project for the first time (or Save as...), other .pxo files are not shown in the selected folder HOT 1
- Last pixel of drawn line (under cursor) is not represented in preview, giving the impression that line will be shorter
- the cursor have not transparency HOT 1
- Color picker in Top color mode selects fully transparent pixel from top layer HOT 1
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