Comments (3)
#13 is definitely related to this issue. But I don't remember if it fully fixes it or there are problems remain. Sorry, @qweasdd136963 can you remind me?
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частично исправил. Теперь, если при вызове не указывать аргумент по умолчанию, вылета не будет. но вместо этого вместо него будут посланы нуль или false. Но опять же, вылета не будет только на релизе.
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Fixable only with constructions like this:
.def("kill", &CScriptGameObject::Kill) // lua:kill(who, true)
.def("kill", +[](CScriptGameObject* thisPtr, CScriptGameObject* who) { thisPtr->Kill(who); }) // lua:kill(who)
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Related Issues (6)
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