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Comments (2)

NogginBops avatar NogginBops commented on June 11, 2024 2

Yeah this is still an issue in 5.0-pre9, will be fixed in 5.0-pre10.
I've not had the time yet to fix and release pre10 yet.

The workaround is to disable auto load and call GLLoader.LoadBindings(new GLFWBindingsContext()) in OnLoad.

from opentk.

Lancelotbronner avatar Lancelotbronner commented on June 11, 2024

This broke autoloading on macOS, I get the following error:

"OpenTK tried to auto-load the OpenGL bindings. We found the OpenTK.Graphics.OpenGL.GL
class, but we could not find the 'LoadBindings' method. If you are trying to run a trimmed
assembly please add a [DynamicDependency()] attribute to your program, or set
NativeWindowSettings.AutoLoadBindings = false and load the OpenGL bindings manually."

from opentk.

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