Comments (4)
Actually, I'm trying to get it working, starting on the unit test.
It involves several things:
- resurrect OfflineGeometry, and apply the transformation: primitive array => ByteBuffer
- minor API changes (IfcGeomServerClient and IfcOpenShellEngine constructor parameters)
- a workaround about rights when adding extended data to revision (not in unit test, but in the "new revision" trigger, using BIMVie.ws)
This is not finished yet, but I hope the whole process isn't broken ;)
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It's abandoned because we don't need it in any of our projects at the moment. I think you are going in the right direction for getting the code to work, should not be too hard.
What you might encounter is that the clash detection currently is very basic. For example all clash detection is done on the triangles (eventually), so round holes with round fillings probably will result in clashes even if the original (IFC) geometry says it should fit.
Performance is probably going to be ok, but there is also a lot of room to optimize if needed.
from clashdetectionservice.
Just added the pull request here:
#4
Changes in this repository + 2 other ones (PluginBase and BIMServer itself) inlined in the request.
I don't have produced any clashes in my tests (lacking a 'corrupt' model) but no exceptions anymore.
from clashdetectionservice.
Hi!
Could you please clarify whether that project is still alive since it is marked as non-working?
Thank you in advance
from clashdetectionservice.
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