Comments (1)
To add a bit more context:
The limiting factor is that maps can't add anything UI-related, which is what's preventing them from adding factions (for things like flags, logos, console/sidebar chrome). I have no idea how feasible it is to change this so maps can add UI bits.
As for tiles, it is perfectly doable to make it so maps can add new tiles, the code just isn't there yet.
More from the relevant discussion on Discord:
the tileset code was never updated to support merging yaml from maps
the way artwork worked at the time stopped that from being done at the time it was done for everything else
but artwork doesn't work like that anymore
from book.
Related Issues (20)
- Publish book to GitHub Pages via Travis CI HOT 2
- Incorporate ProtocolVersion docs in https://github.com/OpenRA/OpenRA/pull/16531 into the book
- Topic: Terrain Types
- Add a guide for debugging Lua scripts
- Add a section/chapter/something for mod/dev tools
- Document OpenRA's ECS for modders
- Port the mapping guide(s) from the forum HOT 1
- The basic modding guide claims the character ^ is not special.
- real-world example link under actor in glossary is 404 HOT 1
- Create a GitHub Personal Access Token and add it to Travis repository settings as GITHUB_TOKEN HOT 3
- migrate from travis to github actions HOT 2
- miniyaml: document how to properly comment-out a node with child nodes
- Documentation appears to be out of date. HOT 3
- Make the published book accessible on openra.net somewhere HOT 2
- Migrate from gitbook to mdbook HOT 1
- Add a license
- Add a note to the readme regarding installing mdbook on macOS
- Setup Travis-CI to verify that PRs don't break the build
- Create a format standard
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from book.