Comments (5)
Hi,
I just tried to build the project and have the same issue.
It's seems to be a path error for finding aacdecoder_lib.h
After exploring where the lib was stored with pkg-config --cflags fdk-aac
and the result : /usr/local/Cellar/fdk-aac/2.0.2/include
.
The header file is not inside the at the root of this path but inside the folder fdk-aac
You could change the file codec/aac.go
at line 32 from #include "aacdecoder_lib.h"
to #include "fdk-aac/aacdecoder_lib.h"
like ... two lines above for linux compile flag.
Moreother there is a pull request open for that : #30
But today like some people my iPhone is updated to iOS 15 and we are unable to pair iOS 15 with Airplay2 instance of goplay2 (#29) for the moment. Hope this could work one day :)
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Build was successful with your changes, thanks! And yes it doesn't work with iOS 15 :(
from goplay2.
Closed the issue for now, as the fix can be found via issue search and the problem is already being tracked.
from goplay2.
@meta-n4vn33t I would suggest adding
#elif defined APPLE
#include "fdk-aac/aacdecoder_lib.h"
#else
to split the difference and avoid people having to search.
from goplay2.
@meta-n4vn33t I would suggest adding #elif defined APPLE #include "fdk-aac/aacdecoder_lib.h" #else to split the difference and avoid people having to search.
ya
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Related Issues (19)
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