Comments (3)
Those are valid points, the RealtmeMultiplayerNodeJS does not attempt to serve any files, i should note.
I'll also make it spit out some more useful info when it starts such as the current port and address.
Thanks for the input
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Is it even possible to test this system over the internet right now?
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This isn't really in the domain of this project, so closing issue for now
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Related Issues (15)
- Demo fails to produce any output (Mac 10.7) HOT 9
- running RealtimeMultiplayerNodeJs on web server - canvas empty
- Choose a licence HOT 1
- Black screen HOT 1
- webRTC support / UDP HOT 2
- undefined is not a function
- Trouble running server HOT 3
- Getting server errors after vanilla node.js install HOT 8
- "wantsFullUpdate" & full/half "EntityDescription" HOT 2
- CirclePackingJS outdated
- Client Side Prediction
- How to run the demo? HOT 6
- How to Handle Keyboard Events HOT 1
- Demo using JSNES
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