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Ömer Köse's Projects

ceng-789-hw2 icon ceng-789-hw2

This is the 2'nd homework of CENG789 Digital Geometry Processing. The homework is about subdivisions. I have applied 4-to-1, sqrt(3)-1 Subdivision, and Phong Tesellation (Subdivision). I have used Geometry Central for Geometry Processing and Polyscope for Visualization.

ceng789-hw1 icon ceng789-hw1

This is the first homework of CENG789 Digital Geometry Processing. The homework is about Geodesic Distances and sampling. I have applied Dijkstra's algorithm on meshes to find shortest geodesic distances using different data structures and applied Farthest Point Sampling and Symmetric Point Sampling mentioned in the paper Mobius Transformation for Global Intrinsic Symmetry Analysis. I have used Geometry Central for Geometry Processing and Polyscope for Visualization.

ceng789-term-project icon ceng789-term-project

I have implemented the paper "The Heat Method for Distance Computation" on triangle meshes.

game-engine icon game-engine

This is a game engine where I learn Vulkan and coding a full fledged game engine following the Kohi Game Engine series by Travis Vroman at https://kohiengine.com/. Initially, it only consists of Vulkan backend but in the future it can support other APIs too.

opengl icon opengl

Learning OpenGL following the tutorials from: https://learnopengl.com

proceduralgeneration icon proceduralgeneration

My ongoing procedural fantasies. I will keep developing it as long as I have the enough energy.

software-rasterizer icon software-rasterizer

I have written a software rasterizer following the wiki: https://github.com/ssloy/tinyrenderer/wiki

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