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lovetox avatar lovetox commented on August 19, 2024

01/05/2017 00:03:23 (I) gajim.plugin_system.omemo hostname => Saved devices for milpbfw@hostname

frist check the icon and see if the checkbox is activated
then try and write a message
look at the log output right after writing the message

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lovetox avatar lovetox commented on August 19, 2024

you sent me a log output but
milpstein@somehost
is not in there

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lovetox avatar lovetox commented on August 19, 2024

Also a log from both machines would be good, on the one you just posted everything looks good

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kopfteil avatar kopfteil commented on August 19, 2024

Hi lovetox,
I will post the logs of both sides later today.

frist check the icon and see if the checkbox is activated
then try and write a message
look at the log output right after writing the message

This does not work since there are no fingerprints in the fingerprints submenu for me to trust, it's simply empty and contains only the own fingerprint.

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lovetox avatar lovetox commented on August 19, 2024

thats expected, fingerprints in the window will only be pulled from the server when you actually try to send a message.

if the pull from the server doesnt work after sending the message, it will show in the logs

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kopfteil avatar kopfteil commented on August 19, 2024

I was just getting ready to take screenshots for you as i started the same setup with prosody and the clients that i used the last two days to no avail, suddenly the fingerprints show up in the menus, even on conversations. It all works now. I absolutely can't tell why it works now and didn't yesterday, but i'll go with that.

So i guess this can be closed. Thanks for your time.

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lovetox avatar lovetox commented on August 19, 2024

@kopfteil from my experience, i didnt find a bug with publishing and getting keys/devices for a long time.

if it doesnt work in the future, i would say you gain more if you try and see what is published on the servers nodes and if the server really sends this stuff to other clients. watch the xml at startup.
the process of publishing and getting keys for the client is pretty easy and not so error prone.

but often the servers just dont propagate updates to other clients, im sure there are still some bugs to discover serverside

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