Comments (1)
Hi,
unfortunately, no one. Because the purpose of InStream
is proving raw archive's file data buffer(from file, mem buff., network, etc.). It's not a compressed stream and this SDK is oriented on processing archives.
For your needs(compressed streams), this SDK is preaty heavy, and you need only small C part of it.
-
In case if your project conforms next versions:
iOS 13.0+ iPadOS 13.0+ macOS 10.15+ Mac Catalyst 13.1+ tvOS 13.0+ watchOS 6.0+
and no need to implement any other compression methods and levels, exceptLZMA
method and compression level6
, then I would like to recommend to take a look: https://developer.apple.com/documentation/foundation/nsdata/compressionalgorithm/lzma -
If not, then you can take the only
C
part of original SDK (Swift
works fine withC
code) and implementLZMA
and/orLZMA2
compression methods with any settings. Here the reference: https://github.com/OlehKulykov/LzmaSDKObjC/blob/master/src/LzmaSDKObjCBufferProcessor.mm
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