Comments (3)
[author="masterfalcon", created="Sun, 13 Oct 2013 21:19:10 +0200"]
Anyone know if this is still an issue?
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[author="lilin", created="Mon, 14 Oct 2013 17:40:06 +0200"]
I'm still having this issue with a 1.9.0unstable (with outdated sources, sorry).
in: OgreD3D9HLSLProgram.cpp:l258
LPD3DXCONSTANTTABLE pConstTable;
// Compile & assemble into microcode
HRESULT hr = D3DXCompileShader(
mSource.c_str(),
static_cast(mSource.length()),
pDefines,
&includeHandler,
mEntryPoint.c_str(),
mTarget.c_str(),
compileFlags,
&mMicroCode,
&errors,
#if CHANGES
//see bellow
NULL);
#else
&pConstTable);
#endif
and l293:
#if CHANGES
// see http://msdn.microsoft.com/en-us/library/windows/desktop/bb172731(v=vs.85).aspx
// was causing sporadic errors in video pipeline when app exeeded 2Go private virtual memory addressing
// issue sent to OGRE: https://ogre3d.atlassian.net/browse/OGRE-178
hr = D3DXGetShaderConstantTableEx((DWORD*)mMicroCode->GetBufferPointer(),
D3DXCONSTTABLE_LARGEADDRESSAWARE, &pConstTable);
#endif
// Get contents of the constant table
D3DXCONSTANTTABLE_DESC desc;
HRESULT hr = pConstTable->GetDesc(&desc);
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D3D9 is on support mode only. no new features
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