Comments (2)
It is by design.
If you touch some time on button in container it will be always touched.
But if you fast touch then it work as if you want scroll container so no touch to button sended.
Maybe it is not so time corrected - imho need some testing.
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I've been testing it a bit, and I agree. It would be nice if we could adjust the onButtonPressed sensitivity/speed...perhaps we can and I don't know where (new to this UI.)
Also not sure if there is a way to leave the down image displayed after pressing.
When publishing with Auto Rotate turned on (latest version Unity and Xcode) the scroller works fine in the default layout, but when you rotate it the scrolling does not work in the new rotation. It does work however if you rotate back to default.
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Related Issues (20)
- UIBox
- Middle image tiling in UIVerticalPanel HOT 1
- Scrollable text
- Memory Leak? HOT 1
- swipe detector not working
- Add UIText to UIScrollableVerticalLayout HOT 1
- Changing Highlighted image is awkward HOT 1
- UISprite's setSpriteImage doesn't work
- Fixed reappearance of #71
- One touch, multiple buttons
- UIJoystick background image does not appear on the iPad
- Multiple Atlases - Zindex / Layer HOT 4
- LICENSE? HOT 13
- Cannot recognize multiple text font resolutions 1x ,2x and 4x.
- Text Positioning and Button positioning are not the same. HOT 1
- Set button text HOT 1
- UIToolkit fails after build the project
- adding UIText to UIGridLayout
- Licensing HOT 1
- UIText not always showing up
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