Comments (4)
I re-read the changelog several times over and I see no mention of this change so I'm not sure its intentional or not. I recorded a video showing a better example, one of ctrl inputs not working on v1.90.6, and the second video is v1.90.5 showing they work fine. I also have the demo window open showing the inputs so it's not an issue with windproc.
v1.90.6 shortcuts do not work: https://www.youtube.com/watch?v=0t1s4SujjZE
v1.90.5 shortcuts work fine: https://www.youtube.com/watch?v=4QQOJS8gzxg
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It works in demo if I build the vanilla examples and it is obviously very much exercised by the test suite.
So I think there's something else on your side that you haven't mentioned that's related to the issue you are having.
Based on the information you provided, I agree that I don't see related changes in Changelog. The changelog are pretty thorough but I also did a quick diff checks between versions and can't find a potential culprit.
- Are you using unmodified backends directly from the repository?
- Do you have unrecompiled modules that may be referring to an old version of a data structure like ImGuiIO ? Are every imgui sources files and every of your own files using any imgui headers fully rebuilt when you change version? My guess is this is the most likely issue.
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Are every imgui sources files and every of your own files using any imgui headers fully rebuilt when you change version?
Hah this was it! It turns out the problem was because of imgui_demo.cpp
was still on v1.90.5...seems pretty odd that somehow broke all input texts; but sure enough after replacing the file and fully rebuilding the issue no longer exists.
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I will add calls to IMGUI_CHECK_VERSION() in more sources files as I believe this would help detect usersβ build issues.
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