Comments (3)
Figured out that maybe setting the particles from that particular phase active again at each frame could be a solution but that will be costly. I'll try to implement that.
Edit : This solution didn't work as the rigid body is fixed but the particles remain active.
from flex.
Hi Nicolas, I'm not sure if it is related, but there are some numerical thresholds in the shape matching code for solids that clamp minimum deltas to prevent drift due to inaccuracies. The threshold is on the order of 10^-5 units, so if your body moves more than that per-timestep then it should be OK.
The sleep threshold only applies to individual particles, not to the solid shape as a whole.
Are you maybe using a lot of substeps? That can also cause a loss of precision or trigger the threshold.
Cheers,
Miles
from flex.
Hello Miles,
This small speedthreshold might be the answer. As I only set Substeps to 2. Maybe increasing the number of Substep is the answer ? I'll send you more details in private.
Cheers,
Nicolas
from flex.
Related Issues (20)
- Simulating penetrative interaction
- Help Game Partners Migrate
- In Unity is MapParticleData -> NvFlexMap the expected performance bottleneck?
- Port to vcpkg for easy building / inclusion
- rotation of eNvFlexShapeSphere
- Register D3D12 Buffer to Flex
- D3D12 NvFlexUpdateTriangleMesh failed
- Unity 8.Oct.2021 Unfortunately, NVIDIA FleX for Unity (1.0 BETA) is no longer available. HOT 8
- granular particles in Flex behaving oddly - sleepThreshold bug? HOT 1
- 0xC0000005: Access violation reading location 0xFFFFFFFFFFFFFFFF
- Two bugs I found in Flex
- Plastic deformation time-step sensitivity.
- Documentation for SetRigids neglects soft body case
- Documentation allocates velocity buffers that are too large
- Documentation for SetPhases is out of date.
- Update signed distance fields collisions
- Flex is broken for any RTX Cards
- Does flex have camera sensors such as depth cameras? HOT 1
- Open sourcing Flex?
- How to access the force information in flex?
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from flex.