Comments (7)
I actually decided to make it - to my own surprise - and it works.
Here's a link to a demo, it's low quality video but that will have to do for now.
DEMO
Although, I had to make it use the items from the "newclothingsystem", so I still have to have figure out how to have the gamemode spawn the new clothing items even without the "newclothingsystem" being enabled. But other than that, the code is fully operational. (The "newclothingsystem" must be disabled for the option to "Tear cloth up" appear. I know it's not exactly what we wanted, but it is at least something. And people can always improve it if they'd like.)
I'm going to push at least the unfinished work to my repository in a few days/no later than tuesday after some more testing. (Got some unscheduled weekend trip to go to, so I didn't realize to push it before me and my family left.)
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YES! Figured out the last problem. My fork has been updated with the change and some typo fixes.
Enjoy!
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@neves768 As you happened to ask that nicely, why not :P
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Bumping this up, a normal bandage is ok
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Good!
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Hey @DebexeL (Sir deberaa), thanks for your contribution. Can you create a pull request?
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#175 made it possible. Thanks @debexeL
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