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ntruchsess avatar ntruchsess commented on August 24, 2024

currently there's no slip included. And given the memory-constraints implementing slip might only work with limited functionality (no dhcp and propably no dns either). The problem are len-fields and checksums that require the complete packet to be kept im memory until it's send. I'd expect tcp (both client and server) with small-packets and single-connection to work.
Currently I have no plans to go there though (but that may change when the enc28j60 related code has settled). Feel free to contribute!

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pat1 avatar pat1 commented on August 24, 2024

I am not so expert programmer ...
but it's possible to take some suggestions from
http://playground.arduino.cc/Code/SerialIP

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ntruchsess avatar ntruchsess commented on August 24, 2024

I don't think that SLIP over *bee is the way to go, as there is 6LoWPAN for that. Slip doesn't integrate well with ip. It's point-to-point, which means you have to have a machine that works as a slip-dialup-server that routes all traffic in between the *bee-nodes (and the internet). A bit like PAN-profile for Bluetooth. SLIP is a valid solution if you happen to have a serial-line as your only connection to the rest of the world. Serial over zigBee comes with a huge overhead to simulate such line and putting SLIP on top of that addes a ton of overhead again. With 6LoSPAN the ip-layer is just above the physical (from an architectural view simmilar to ip over ethernet) resulting in a way more efficient transmission that also is more powerfull and flexible as the nodes can talk to each other directly without the help of a centralized router.
And there allready is an Arduino-library for that: https://github.com/telecombretagne/Arduino-IPv6Stack/wiki

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ntruchsess avatar ntruchsess commented on August 24, 2024

closing this as I have no plans to implement it.
Contributions are still welcome.

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