Comments (6)
Did you try adding the audio tracks per the readme? Or is this just a message you noticed and are concerned about?
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I tried .mp3 and .ogg formats - no noticeable changes. Music should begin when a level starts, correct? Never actually played the game before.
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Are you sure you installed all the dependencies? My build logs do show the text "SDL CDAudio support disabled", but this should not affect the tracks ability to play. If you have followed the readme exactly as written for CD Audio, you could try seeing if the files are owned by another user (say root), or are not readable.
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SDL2 has no support for CD audio. MP3, Ogg etc. should work like in QuakeSpasm.
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Are you sure you installed all the dependencies?
I was, but it never hurts to double check. What is the name of the package I should install for vkQuake to read .ogg files? There's only a library name in the readme.
And no, all files are owned by the current user and are perfectly readable (e.g. in a music player).
UPD: @Novum, don't mind me asking, but why are you always so rushy about closing issues? I haven't even finished writing an answer and boom closed.
MP3, Ogg etc. should work like in QuakeSpasm.
But they don't. At least, not for me. I will solve this issue on my own eventually (if it is an issue on my side) like I did with all the other issues that had popped up, but a little help is really appreciated and could possibly save me lots of time.
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It works perfectly fine, I just checked.
GitHub issues are for actual bugs, not for tech support.
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Related Issues (20)
- MacOS+vsync: Game slows down to 5fps after taking 2-10 screenshots HOT 5
- Skybox glitching in some maps (version 1.30.0) HOT 5
- in game messages are still broken when using remastered paks HOT 8
- About using remaster data files and fog toggle HOT 3
- "Animation" setting resets to "Smooth" when game is restarted. HOT 2
- I seem to be phasing through medkits on nightmare mode. HOT 6
- 1.30.1 - QUAKE ERROR: Couldn't create Vulkan device Linux HOT 11
- new options menu: going one level back places cursor always at top of the list HOT 1
- Wrong HUD text messages using rerelease data HOT 1
- [Feature request] Support for set and seta commands for registering custom cvars HOT 3
- Framestutter after v1.30.x. But not allways HOT 3
- Rotating brushes receive light from dynamic lights near (0, 0, 0) HOT 3
- sndspeed and snd_mixspeed should be at 44100 or matching the system default. HOT 1
- MacOS debug build compilation error HOT 2
- [Feature Request] Glquake reflections. HOT 6
- vid_desktopfullscreen "1" is pixelated on macOS HOT 1
- The restart command doesn't restart the level when "autoload" is not "0" HOT 2
- Compiling on Ubuntu 22.04.06 failing due to "unrecognized command-line option" HOT 1
- compile errors on Fedora38 using gcc 13.0.1 HOT 2
- Much lower FPS on Fullscreen Mode HOT 1
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