Comments (10)
Fixed by 5871289
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Pushing this into the .90 release or adding a new tag?
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I don't think github allows me to do that
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Regardless of what you decide, I uploaded a Linux binary release with the fixed code.
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Took me a while but the tag & release should be fixed now
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The linux tarball is broken: gunzip reports unexpected end of file for it.
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@sezero , now the archive is the expected 6.95 MB it should be. Tested from GitHub and locally. Original files are hosted at: http://packages.libregeek.org/linux-binaries/stable/. @Novum , thank you.
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Yes, it is good now, thanks.
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Related Issues (20)
- MacOS+vsync: Game slows down to 5fps after taking 2-10 screenshots HOT 5
- Skybox glitching in some maps (version 1.30.0) HOT 5
- in game messages are still broken when using remastered paks HOT 8
- About using remaster data files and fog toggle HOT 3
- "Animation" setting resets to "Smooth" when game is restarted. HOT 2
- I seem to be phasing through medkits on nightmare mode. HOT 6
- 1.30.1 - QUAKE ERROR: Couldn't create Vulkan device Linux HOT 11
- new options menu: going one level back places cursor always at top of the list HOT 1
- Wrong HUD text messages using rerelease data HOT 1
- [Feature request] Support for set and seta commands for registering custom cvars HOT 3
- Framestutter after v1.30.x. But not allways HOT 3
- Rotating brushes receive light from dynamic lights near (0, 0, 0) HOT 3
- sndspeed and snd_mixspeed should be at 44100 or matching the system default. HOT 1
- MacOS debug build compilation error HOT 2
- [Feature Request] Glquake reflections. HOT 6
- vid_desktopfullscreen "1" is pixelated on macOS HOT 1
- The restart command doesn't restart the level when "autoload" is not "0" HOT 2
- Compiling on Ubuntu 22.04.06 failing due to "unrecognized command-line option" HOT 1
- compile errors on Fedora38 using gcc 13.0.1 HOT 2
- Much lower FPS on Fullscreen Mode HOT 1
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