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Hi there 👋

  • I am a Belgian computer science student @KULeuven.
  • I use Rust and C++
  • I work on projects related to computer graphics, typically using Vulkan.
  • Sometimes I write about my projects at https://www.notapenguin.blog/

Current projects:

A Rust library for Vulkan on desktop. Phobos provides abstractions to remove Vulkan boilerplate, manage resources and automate synchronization.

A 3D terrain engine and landscape editor in Rust.

A large progressive minecraft modpack for 1.7.10 balanced around GregTech.

NotAPenguin's Projects

andromeda icon andromeda

A 3D scene editor, aimed at letting people create worlds and scenes at their will.

andromeda-rs icon andromeda-rs

Andromeda is a 3D terrain and landscape editor and rendering engine

aoc2020 icon aoc2020

my advent of code 2020 solutions in C++

aoc2022 icon aoc2022

AOC 2022 solutions, in Haskell and Rust

assimp icon assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

audeo icon audeo

Modern C++ 2D/3D audio library

color-console icon color-console

A lightweight header-only C++ library to bring colors to your Windows console with a very-easy-to-use API.

cosmos icon cosmos

Algorithms that run our universe | Your personal library of every algorithm and data structure code that you will ever encounter

cpp-peglib icon cpp-peglib

A single file C++ header-only PEG (Parsing Expression Grammars) library

cppast icon cppast

Library to parse and work with the C++ AST

dyn_inject icon dyn_inject

Utilities for dynamically dispatched dependency injection in Rust

ecs icon ecs

My implementation of an ECS (entity component system)

egui icon egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

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