NotAPenguin's Projects
A home made game engine using OpenGL, written in C++
A 3D scene editor, aimed at letting people create worlds and scenes at their will.
Andromeda is a 3D terrain and landscape editor and rendering engine
my advent of code 2020 solutions in C++
Advent of Code 2021 in Rust
AOC 2022 solutions, in Haskell and Rust
Unofficial AE2 for 1.7.10 which is still supported,which is like the extraterrestrial technology.
Arpiyi, the RPG editor
Asset library for the andromeda engine
Asset baker tool for the andromeda engine
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
AStarSearch Implementation
Async Task
Modern C++ 2D/3D audio library
Bot used in the Better C++ discord server
A lightweight header-only C++ library to bring colors to your Windows console with a very-easy-to-use API.
Algorithms that run our universe | Your personal library of every algorithm and data structure code that you will ever encounter
A single file C++ header-only PEG (Parsing Expression Grammars) library
A game made by C++ Discord.
Library to parse and work with the C++ AST
Adds Berries to IC2, forked to new version.
Utilities for dynamically dispatched dependency injection in Rust
My implementation of an ECS (entity component system)
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
This is the egui integration crate for winit and ash, updated to latest winit and ash versions
egui integration for winit and phobos
FidelityFX Super Resolution 2
compile-time size string class
Source code for Forestry (Minecraft mod).